The Society of Shogi - A research agenda

نویسنده

  • Reijer Grimbergen
چکیده

In this paper I will present my ideas about how to implement Marvin Minsky’s Society of Mind theory in a game-playing domain, specifically shogi (Japanese chess). The following concepts play an important role in Minsky’s theory: Agents, K-lines, nemes and nomes, frames, difference-engines, censors and suppressors, A-brains and B-brains, connection lines, types of learning and mental managers. In this paper, ideas are presented about how to link these concepts to concepts in shogi. To make a Society of Shogi, three important agencies must be implemented: a recognition agency, a lookahead agency and a learning agency. Ideas for implementing these three types of agencies are also presented.

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تاریخ انتشار 2006